Senior 3D Environment Artist
I create game-ready urban environments and production assets for real-time projects. Currently working on OneState RP, a large-scale multiplayer roleplay project set in a modern city. Previously contributed to Enlisted, an online military shooter by Gaijin Entertainment.
My focus is full-cycle environment asset production: modeling, UVs, PBR texturing, LODs, collision meshes, optimization, and asset integration according to team documentation and technical requirements.
I work with urban architecture, environment props, modular structures, and performance-conscious assets for PC and mobile platforms.
Current production work for OneState RP and Enlisted is under NDA and is not shown in full in this portfolio.
Open to selected freelance, contract, and remote opportunities.
Based in Russia. Available for remote collaboration.